LogoLogo
  • Midnight Heist Overview
  • Getting Started
    • Signing Up
    • Fund Account
      • Withdrawing
    • Download the Mobile App
    • Turn On and Receive Notifications
    • Disclaimers and Important Notes
  • Tournaments
    • Guaranteed
    • Sit-N-Go
    • Custom
  • Operators
    • Stats Breakdown
    • Classes
    • Factions
  • Armor and Weapons
  • Gadgets
  • Combat
    • Turn Order and Flow
  • Heist Planning
  • Game Environment
    • Lanes and Positioning
Powered by GitBook
On this page
  1. Operators

Factions

Last updated 11 months ago

Each operator belongs to a faction. Factions are fictional groups and organizations in Midnight Heist, and each faction has its strengths. Grouping two or more operators of the same faction into a heist plan gives the whole team a buff.

Players can utilize two operators of the same faction for a base faction bonus or three of the same faction for a stronger bonus.

Faction bonuses stack, allowing teams to have two bonuses at once from two different factions. Utilize faction bonuses to get an advantage over the enemy in the heat of battle!

Faction
Bonus
Operators

Parallax Group

2: Disable each opponent's first active gadget, +40% Explosive Resist 3: Disable each opponent's first active gadget, +60% Explosive Resist

Chronos, Judge, S.E.R.A.P.H.

Anarchist Liberation Party

2: +10 Damage, +2 Speed 3: +20 Damage, +5 Speed

Riot, Yeti, Hazmat

Minosaki Clan

2: +75 Health 3: +150 Health

Silk, Kintsugi, Kit

Neo-Notte

2: +10 Damage, + 15 Accuracy 3: +20 Damage, +30 Accuracy

Spectre, Tyson, Vin

Nexus Foundry

2: +10 Defense 3: +20 Defense, +1 Status Immunity

Void, Themis, Chroma

Veiled Brotherhood

2: opposing team's operators receive -10 Defense and -15% Explosive Resist 3: opposing team's operators receive -20 Defense and -35% Explosive Resist

Lance, Bulwark, Wraith

Faction symbols from left to right: Parallax Group, Anarchist Liberation Party, Minosaki Clan, Neo-Notte, Nexus Foundry, and Veiled Brotherhood