> For the complete documentation index, see [llms.txt](https://tiltyard.gitbook.io/midnight-heist/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://tiltyard.gitbook.io/midnight-heist/operators/factions.md).

# Factions

Each operator belongs to a faction. Factions are fictional groups and organizations in Midnight Heist, and each faction has its strengths. Grouping two or more operators of the same faction into a heist plan gives the whole team a buff.

{% hint style="info" %}
Players can utilize two operators of the same faction for a base faction bonus or three of the same faction for a stronger bonus.
{% endhint %}

Faction bonuses stack, allowing teams to have two bonuses at once from two different factions. Utilize faction bonuses to get an advantage over the enemy in the heat of battle!

<figure><img src="/files/Yr2fSYSPhZo8n1XPTKKU" alt=""><figcaption><p>Faction symbols from left to right: Parallax Group, Anarchist Liberation Party, Minosaki Clan, Neo-Notte, Nexus Foundry, and Veiled Brotherhood</p></figcaption></figure>

| Faction                    | Bonus                                                                                                                                                           | Operators                    |
| -------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------- |
| Parallax Group             | <p>2: Disable each opponent's first active gadget, +40% Explosive Resist<br>3: Disable each opponent's first active gadget, +60% Explosive Resist</p>           | Chronos, Judge, S.E.R.A.P.H. |
| Anarchist Liberation Party | <p>2: +10 Damage, +2 Speed<br>3: +20 Damage, +5 Speed</p>                                                                                                       | Riot, Yeti, Hazmat           |
| Minosaki Clan              | <p>2: +75 Health<br>3: +150 Health</p>                                                                                                                          | Silk, Kintsugi, Kit          |
| Neo-Notte                  | <p>2: +10 Damage, + 15 Accuracy<br>3: +20 Damage, +30 Accuracy</p>                                                                                              | Spectre, Tyson, Vin          |
| Nexus Foundry              | <p>2: +10 Defense<br>3: +20 Defense, +1 Status Immunity</p>                                                                                                     | Void, Themis, Chroma         |
| Veiled Brotherhood         | <p>2: opposing team's operators receive -10 Defense and -15% Explosive Resist<br>3: opposing team's operators receive -20 Defense and -35% Explosive Resist</p> | Lance, Bulwark, Wraith       |
