Character Stats
Last updated
Last updated
Every level, Raiders get 7 stat points to allocate however they choose. This component adds optionality for players to stat into specific classes according to the gear they find.
Stats are broken down into classic RPG elements that players will be familiar with, each with its own way to increase power in combat dungeons and PvP.
These stats are:
Strength
Intelligence
Agility
Charm
Luck
Wisdom
As players earn gear in dungeons, they will need to allocate stats appropriately according to their gear to optimize their build for dominating in PvE or PvP. Players can purchase Scrolls of Knowledge with $AURUM to reallocate their stats at any time.
Stats are broken into two groups, Primary and Secondary.
Primary stats give a bonus to a minimum of four combat-related values, each with a favored value. The stats in this group are Agility, Intelligence, and Strength.
Secondary stats give a minimum of two value bonuses and a maximum of three. These stats are Wisdom, Charisma, and Luck.
While primary stats are directly associated with certain classes and builds, secondary stats are used solely for flavor to boost a Raider’s proficiency in specific combat-based values—most often to cover any deficiencies left by its primary stat investments
Health Points
++++
+
++
++
Min Damage
++
+++
+
++
Max Damage
++
+++
++
++
Damage Resist
++
+++
Hit First
++++
Crit Rate
+
++
++++
Crit Damage
+++
++
Crit Resist
+++
+
Accuracy
+++
++++
Evasion
+++
+