Loot Boxes and Gear
You can increase your stats in the game through loot boxes, which will contain one piece of gear for one of five slots:
Weapon
Secondary Weapon
Helmet
Armor
Trinket
Each gear category provides your Gladiator different stats:
Slot
Primary
Secondary
Weapon
Attack
Special Attack
Secondary Weapon
Attack
—
Helmet
Defense
HP
Armor
Defense
Special Defense
Trinket
Random one of: — HP — Attack — Defense — Special Attack — Special Defense
Speed
The min-max ranges of the stat boost will depend on one of four rarities: Uncommon, Rare, Epic, Legendary.
Collecting Loot Boxes
There are two ways to collect Loot in the game:
In the Training Grounds, both winners and losers will receive a Lootbox after their battle.
Winners boxes will have a higher chance of rolling higher rarity gear than losers boxes.
Winners Loot Box:
Catch Up Boxes
If minting back into the game, there is an option to purchase some Lootboxes as a catch-up mechanism so that your newly minted player isn’t at a complete disadvantage. Catch-up boxes cost $1 each.
Gladiators minting after day 0 are able to mint 80% of total loot boxes available as catch-up boxes. For example, if a Gladiator is minting on day 10, they will be able to mint 8 catch-up boxes.
Loot Box Contents
A loot box will contain one piece of gear for a random slot/rarity combo.
If newly rolled gear is better than your current gear in that slot, it will be auto-equipped and the old gear discarded.
You’ll keep your existing gear with no change if it’s better or equal to the new gear.
If you have no gear in a gear slot, you will always equip it.
The relative value of gear is determined by its quality score. This allows us to:
compare gear across primary & secondary stats (e.g. if primary stat is high on existing item and secondary low, but vice versa for the new gear)
compare trinkets effectively when primary stats are of different types.
The Quality Score formula is:
10,000 × ( (2 × ( primaryValue / primaryMax ) ) + ( secondaryValue / secondaryMax ) ) ÷ 2
Example
A Trinket with 50 Special Defense and 25 Speed has a Quality Score of 15,000 because it gets a 50/50 for Special Defense, and 25/25 for Speed:
10000 * (2 * (50/50)) + (25/25) / 2
= 10000 * 3 / 2
= 1.5 * 10,000
= 15,000
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