> For the complete documentation index, see [llms.txt](https://tiltyard.gitbook.io/cyber-stadium/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://tiltyard.gitbook.io/cyber-stadium/introduction.md).

# Introduction

<figure><img src="https://3255518947-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FYkpdyXSqENn4tgwc0t60%2Fuploads%2FuuMHYJawBXvJYFbiH1Lx%2FKix_cyberpunk_warrior_watching_a_fight_in_a_crowded_cyberpunk_s_9520d4df-d73b-4889-a4ea-b5b12b0ab04f%20(1).png?alt=media&amp;token=03bfd420-525c-46de-b12e-d47c4f9342d3" alt=""><figcaption></figcaption></figure>

Cyber Stadium is a 100% on-chain 1v1 auto-battler where players gear up their character in the Training Grounds before they risk it all in the Cyber Stadium.

The game is 100% closed loop, meaning that all revenues generated by the game go back into the rewards pool.&#x20;

It's similar to the original wolf game, a simple staking game with lots of game theory.
